Simple Game Graphics Library
1.1
Here is a list of all documented namespace functions with links to the namespaces they belong to:
- c -
createWindow() :
graphics
- d -
destroyWindow() :
graphics
drawBezier() :
graphics
drawDisk() :
graphics
drawLine() :
graphics
drawRect() :
graphics
drawSector() :
graphics
drawText() :
graphics
- g -
getBitmapData() :
graphics
getDeltaTime() :
graphics
getGlobalTime() :
graphics
getKeyState() :
graphics
getMouseState() :
graphics
getUserData() :
graphics
- p -
playMusic() :
graphics
playSound() :
graphics
preloadBitmaps() :
graphics
- r -
resetPose() :
graphics
- s -
setCanvasScaleMode() :
graphics
setCanvasSize() :
graphics
setDrawFunction() :
graphics
setFont() :
graphics
setFullScreen() :
graphics
setOrientation() :
graphics
setPostDrawFunction() :
graphics
setPreDrawFunction() :
graphics
setResizeFunction() :
graphics
setScale() :
graphics
setUpdateFunction() :
graphics
setUserData() :
graphics
setWindowBackground() :
graphics
startMessageLoop() :
graphics
stopMessageLoop() :
graphics
stopMusic() :
graphics
- u -
updateBitmapData() :
graphics
- w -
windowToCanvasX() :
graphics
windowToCanvasY() :
graphics
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1.14.0