Simple Game Graphics Library
1.0
|
This library(SGG) aims to provide a simple interface for students to include basic graphics, audio and interaction functionality in their applications written in C and C++.SGG offers an abstraction and simplification layer over SDL, OpenGL and other core windowing, graphics and audio libraries, providing a clear, simple and hasle - free programming interface to build from simple interactive applications to 2D computer games and data visualization tools.
SGG provides the following features and functionality: +Simple library for C / C++ applications with a graphical interface
Simple Game Graphics is free software; you can redistribute it and/or modify it under the terms of the MIT License.
The MIT License(MIT)*
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions : The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Simple Game Graphics uses the following libraries : OpenGL Mathematics(GLM) template library, Simple DirectMedia Layer(SDL), FreeType and SDL_mixer 2.0..All necessary libraries are included into the source tree along with the appropriate license notifications, where available.