Simple Game Graphics Library
1.1
Here is a list of all documented variables with links to the struct/union documentation for each field:
button_left_down :
MouseState
button_left_pressed :
MouseState
button_left_released :
MouseState
button_middle_down :
MouseState
button_middle_pressed :
MouseState
button_middle_released :
MouseState
button_right_down :
MouseState
button_right_pressed :
MouseState
button_right_released :
MouseState
cur_pos_x :
MouseState
cur_pos_y :
MouseState
dragging :
MouseState
fill_color :
Brush
fill_opacity :
Brush
fill_secondary_color :
Brush
fill_secondary_opacity :
Brush
gradient :
Brush
gradient_dir_u :
Brush
gradient_dir_v :
Brush
outline_color :
Brush
outline_opacity :
Brush
outline_width :
Brush
prev_pos_x :
MouseState
prev_pos_y :
MouseState
texture :
Brush
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1.14.0